I shape product experiences around real people. Whether I’m mapping journeys or untangling flows, I focus on usability, clarity, and momentum — not just pixels.
From rough layout to refined component, I build interfaces that look good and feel right. I work in Figma daily, using design systems and interaction logic to bring it all together.
Design doesn’t happen in a vacuum. I work closely with PMs and engineers to make sure the experience holds up under real-world constraints, and actually ships.
I help shape what should be built — not just how it looks. Whether it’s defining MVP, aligning with user goals, or mapping out scalable UX, I bring clarity to chaos.